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Treacherous Werewolf (Judgment)

Treacherous Werewolf

Judgment — Common

Creature Werewolf Minion

Treacherous Werewolf is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Treacherous Werewolf (Judgment)
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Rating:

1.66/10

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Cards like Treacherous Werewolf in Standard format:

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Creature Zombie Hound (3/2)

Delirium Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

0.7 /10
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Mindwrack Demon

Mindwrack Demon

Creature Demon (4/5)

Flying, trample

When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.

Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

8.7 /10
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Asylum Visitor

Asylum Visitor

Creature Vampire Wizard (3/1)

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Stallion of Ashmouth

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Delirium : Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

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Wretched Camel

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Creature Zombie Camel (2/1)

When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.

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Tooth Collector

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When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

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Midnight Entourage

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Creature Aetherborn Rogue (3/3)

Other Aetherborn you control get +1/+1.

Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.

6.4 /10
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Vile Manifestation

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Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.

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Kindly Stranger

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Delirium : Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard.

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Grim Flayer

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Creature Human Warrior (2/2)

Trample

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

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Liliana s Elite

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Creature Zombie (1/1)

Liliana's Elite gets +1/+1 for each creature card in your graveyard.

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Crow of Dark Tidings

Crow of Dark Tidings

Creature Zombie Bird (2/1)

Flying

When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.

1.8 /10
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Glint Sleeve Siphoner

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Creature Human Rogue (2/1)

Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).

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8.3 /10
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Creature Zombie (2/2)

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Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

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8.8 /10
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Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

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