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Valor (Judgment)

Valor

Judgment — uncommon

Creature — Incarnation

Sets Valor has been printed in:

Valor (Judgment)

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$0.27

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Rating:

5.32/10

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Cards like Valor in Judgment:

Glory

Glory

Creature — Incarnation (3/3)

Flying
: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.

6.1 /10
$2.46
Battlewise Aven

Battlewise Aven

Creature — Bird Soldier (2/2)

Flying
Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.

0.6 /10
$0.11
Vigilant Sentry

Vigilant Sentry

Creature — Human Nomad (2/2)

Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."

0.9 /10
$0.20
Nomad Mythmaker

Nomad Mythmaker

Creature — Human Nomad Cleric (2/2)

, : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

6.7 /10
$3.15
Commander Eesha

Commander Eesha

Legendary Creature — Bird Soldier (2/4)

Flying, protection from creatures

5.4 /10
$2.25
Anger

Anger

Creature — Incarnation (2/2)

Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

9.8 /10
$3.90
Brawn

Brawn

Creature — Incarnation (3/3)

Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

9.1 /10
$0.83
Filth

Filth

Creature — Incarnation (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.

8.2 /10
$8.44
Pulsemage Advocate

Pulsemage Advocate

Creature — Human Cleric (1/3)

: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.

5.3 /10
$1.63
Selfless Exorcist

Selfless Exorcist

Creature — Human Cleric (3/4)

: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

0.1 /10
$0.19
Shieldmage Advocate

Shieldmage Advocate

Creature — Human Cleric (1/3)

: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.

3 /10
$0.19
Wonder

Wonder

Creature — Incarnation (2/2)

Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

9.6 /10
$1.25
Border Patrol

Border Patrol

Creature — Human Nomad (1/6)

Vigilance

0.5 /10
$0.10
Phantom Flock

Phantom Flock

Creature — Bird Soldier Spirit (0/0)

Flying
Phantom Flock enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.

2.8 /10
$0.18
Silver Seraph

Silver Seraph

Creature — Angel (6/6)

Flying
Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.

2.3 /10
$0.77
Masked Gorgon

Masked Gorgon

Creature — Gorgon (5/5)

Green creatures and white creatures have protection from Gorgons.
Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.

1.1 /10
$0.27
Anurid Brushhopper

Anurid Brushhopper

Creature — Frog Beast (3/4)

Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.

0.6 /10
$0.55
Anurid Barkripper

Anurid Barkripper

Creature — Frog Beast (2/2)

Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard.

3.7 /10
$0.14
Fledgling Dragon

Fledgling Dragon

Creature — Dragon (2/2)

Flying
Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has ": Fledgling Dragon gets +1/+0 until end of turn."

1.9 /10
$0.71
Treacherous Vampire

Treacherous Vampire

Creature — Vampire (4/4)

Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

0.2 /10
$0.13

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