Venomous Vines
Judgment — common
Sorcery
Venomous Vines rulings:
There are no rulings for Venomous Vines.
Judgment — common
Sorcery
Venomous Vines rulings:
There are no rulings for Venomous Vines.
TCGPlayer low price:
Buy now! ▶Enchantment — Aura
Enchant artifact or creature you control
When Twisted Embrace enters the battlefield, destroy target creature or planeswalker an opponent controls.
As long as enchanted permanent is a creature, it gets +1/+1.
Instant
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Instant
Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.
Creature — Lizard Mutant (6/6)
Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
Creature — Angel (5/5)
Flying
When Angel of Despair enters the battlefield, destroy target permanent.
Host Artifact Creature — Angel (4/4)
Flying
When this creature enters the battlefield, you may destroy target nonland permanent.
Artifact — Equipment
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip
Artifact Creature — Phyrexian Masticore (5/5)
First strike, protection from multicolored
At the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.
Sorcery
Destroy target silver-bordered or acorn permanent in any game you can see from your seat.
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Enchantment — Aura
Enchant artifact or land
Enchanted permanent has ": Target player adds two mana of any one color. The next spell they cast this turn has cascade." (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Artifact Creature — Griffin (3/2)
Flying
Whenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Creature — Human Soldier (2/2)
Vigilance
, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.
Sorcery
Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.
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