Apothecary Geist
Jumpstart 2022 — Common
Creature — Spirit
Jumpstart 2022 — Common
Creature — Spirit
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Buy now! ▶Creature — Centaur Advisor (3/2)
When Lagonna-Band Elder enters, if you control an enchantment, you gain 3 life.
Creature — Cat Cleric (2/3)
Whenever another creature you control enters, you gain 2 life.
Creature — Kor Cleric (1/4)
Whenever Kor Celebrant or another creature you control enters, you gain 1 life.
Creature — Human Cleric // Creature — Human Cleric (2/2)
Whenever Pious Evangel or another creature you control enters, you gain 1 life.
, , Sacrifice another permanent: Transform Pious Evangel.
Wayward Disciple
Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Creature — Lammasu (4/3)
Flying
When Absolving Lammasu enters, all suspected creatures are no longer suspected.
When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.)
Creature — Dwarf Scout (4/3)
Flying
Revolt — When Airdrop Aeronauts enters, if a permanent you controlled left the battlefield this turn, you gain 5 life.
Creature — Bird Warrior (4/3)
Flying
When Aven Gagglemaster enters, you gain 2 life for each creature you control with flying.
Legendary Creature — Elemental Elk (4/5)
When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.
Legendary Creature — Horse (1/4)
When Bill the Pony enters, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
Creature — Dinosaur (3/4)
When Bronzebeak Foragers enters, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.
: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.
Creature — Human Soldier (2/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Phalanx enters, you gain 1 life for each creature you control.
Creature — Dwarf Cleric (2/4)
When Dwarven Priest enters, you gain 1 life for each creature you control.
Creature — Halfling Peasant (2/3)
When Eastfarthing Farmer enters, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Creature — Cat Warrior (3/1)
Flash
When Kutzil's Flanker enters, choose one —
• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.
Creature — Human Soldier (2/5)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Radiant's Dragoons enters, you gain 5 life.
Legendary Creature — Halfling Peasant (1/1)
When Rosie Cotton of South Lane enters, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie.
Creature — Horse (2/3)
Shield Mare can't be blocked by red creatures.
Whenever Shield Mare enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
Creature — Bird Citizen (3/3)
Flying
When Speakeasy Server enters, you gain 1 life for each other creature you control.
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