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Midnight Oil (Kaladesh)

Midnight Oil

Kaladesh — rare

Enchantment

Midnight Oil legal formats:

Standard: Not legal
Future: Not legal
Historic: Legal
Timeless: Legal
Gladiator: Legal
Pioneer: Legal
Explorer: Legal
Modern: Legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Legal
Alchemy: Not legal
Pauper Commander: Not legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Not legal

Midnight Oil (Kaladesh)

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The Cruelty of Gix

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Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
III — Put target creature card from a graveyard onto the battlefield under your control.

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Greeds Gambit

Greed's Gambit

Enchantment

When Greed's Gambit enters the battlefield, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying.
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Corpses of the Lost

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Skeletons you control get +1/+0 and have haste.
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Grasping Shadows  Shadows Lair

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Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it.

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(Transforms from Grasping Shadows.)
: Add .
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Braidss Frightful Return

Braids's Frightful Return

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Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You may sacrifice a creature. If you do, each opponent discards a card.
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Sheoldred  The True Scriptures

Sheoldred // The True Scriptures

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/5)

Menace
When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.

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(As this Saga enters and after your draw step, add a lore counter.)
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The Long Reach of Night // Animus of Night's Reach

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(As this Saga enters and after your draw step, add a lore counter.)
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Flash
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When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.
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--
Invasion of Tolvada  The Broken Sky

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JinGitaxias  The Great Synthesis

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Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
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Hidetsugu Consumes All  Vessel of the AllConsuming

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(As this Saga enters and after your draw step, add a lore counter.)
I — Destroy each nonland permanent with mana value 1 or less.
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Trample
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Trample, reach
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I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
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III — Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face u

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