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Rush of Vitality (Kaladesh)

Rush of Vitality

Kaladesh — common

Instant

Sets Rush of Vitality has been printed in:

Rush of Vitality (Kaladesh)

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6.72/10

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Cards like Rush of Vitality in Kaladesh:

Subtle Strike

Subtle Strike

Instant

Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.

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Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

4.6 /10
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Make Obsolete

Make Obsolete

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Creatures your opponents control get -1/-1 until end of turn.

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Die Young

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Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.

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Essence Extraction

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Essence Extraction deals 3 damage to target creature and you gain 3 life.

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Harnessed Lightning

Harnessed Lightning

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Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.

4.2 /10
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Pressure Point

Pressure Point

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Tap target creature.
Draw a card.

5.7 /10
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Tidy Conclusion

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Destroy target creature. You gain 1 life for each artifact you control.

3.2 /10
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Chandras Pyrohelix

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Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.

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Impeccable Timing

Impeccable Timing

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Impeccable Timing deals 3 damage to target attacking or blocking creature.

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Blossoming Defense

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Target creature you control gets +2/+2 and gains hexproof until end of turn.

8.8 /10
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Commencement of Festivities

Commencement of Festivities

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Prevent all combat damage that would be dealt to players this turn.

5.1 /10
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Revolutionary Rebuff

Revolutionary Rebuff

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Counter target nonartifact spell unless its controller pays .

3.1 /10
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Dramatic Reversal

Dramatic Reversal

Instant

Untap all nonland permanents you control.

9.8 /10
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Ornamental Courage

Ornamental Courage

Instant

Untap target creature. It gets +1/+3 until end of turn.

5.1 /10
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Built to Smash

Built to Smash

Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

7.1 /10
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Larger Than Life

Larger Than Life

Sorcery

Target creature gets +4/+4 and gains trample until end of turn.

4.3 /10
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Unlicensed Disintegration

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Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.

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Acrobatic Maneuver

Acrobatic Maneuver

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.

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Inspired Charge

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

4.5 /10
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