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Select for Inspection (Kaladesh)

Select for Inspection

Kaladesh — common

Instant

Sets Select for Inspection has been printed in:

Select for Inspection (Kaladesh)

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4.94/10

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Cards like Select for Inspection in Kaladesh:

Ceremonious Rejection

Ceremonious Rejection

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Counter target colorless spell.

2.8 /10
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Disappearing Act

Disappearing Act

Instant

As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Counter target spell.

4.7 /10
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Aether Tradewinds

Aether Tradewinds

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Return target permanent you control and target permanent you don't control to their owners' hands.

4.4 /10
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Paradoxical Outcome

Paradoxical Outcome

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Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.

8.7 /10
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Blossoming Defense

Blossoming Defense

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Target creature you control gets +2/+2 and gains hexproof until end of turn.

8.9 /10
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Built to Last

Built to Last

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Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

4.6 /10
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Built to Smash

Built to Smash

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Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

7.1 /10
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Glimmer of Genius

Glimmer of Genius

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Scry 2, then draw two cards. You get (two energy counters).

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Ornamental Courage

Ornamental Courage

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Untap target creature. It gets +1/+3 until end of turn.

5.2 /10
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Revolutionary Rebuff

Revolutionary Rebuff

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Counter target nonartifact spell unless its controller pays .

3.2 /10
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Failed Inspection

Failed Inspection

Instant

Counter target spell. Draw a card, then discard a card.

3 /10
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Insidious Will

Insidious Will

Instant

Choose one —
• Counter target spell.
• You may choose new targets for target spell.
• Copy target instant or sorcery spell. You may choose new targets for the copy.

8.2 /10
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Dramatic Reversal

Dramatic Reversal

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Untap all nonland permanents you control.

9.8 /10
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Acrobatic Maneuver

Acrobatic Maneuver

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.

8 /10
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Skywhalers Shot

Skywhaler's Shot

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Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4.5 /10
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Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

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Chandras Pyrohelix

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Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.

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Essence Extraction

Essence Extraction

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Essence Extraction deals 3 damage to target creature and you gain 3 life.

3.1 /10
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Fateful Showdown

Fateful Showdown

Instant

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

7.7 /10
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Harnessed Lightning

Harnessed Lightning

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Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.

4.4 /10
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