Tidy Conclusion
Kaladesh — common
Instant
Sets Tidy Conclusion has been printed in:
Kaladesh — common
Instant
Sets Tidy Conclusion has been printed in:
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Essence Extraction deals 3 damage to target creature and you gain 3 life.
Instant
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
Instant
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
Instant
As an additional cost to cast this spell, sacrifice an artifact.
Incendiary Sabotage deals 3 damage to each creature.
Instant
Choose one —
• Counter target spell.
• You may choose new targets for target spell.
• Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.
Instant
Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
Instant
Destroy target artifact or enchantment. You gain 2 life.
Sorcery
As an additional cost to cast this spell, sacrifice X creatures.
Destroy X target creatures.
Instant
Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Instant
Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
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