Archers' Parapet
Khans of Tarkir — common
Creature — Wall
Defender
, : Each opponent loses 1 life.
Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.
Khans of Tarkir — common
Creature — Wall
Defender
, : Each opponent loses 1 life.
Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.
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Buy now! ▶Legendary Creature — Dryad Druid (1/3)
Whenever you gain life, each opponent loses 1 life.
, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power.
Creature — Human Druid (2/2)
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
Enchantment Creature — Snake Archer (3/3)
Defender, reach
Channel — , Discard Bamboo Grove Archer: Destroy target creature with flying.
Creature — Phyrexian (3/3)
Defender
, : Each opponent loses X life, where X is the number of creatures with defender you control.
Creature — Phyrexian Fungus (3/2)
, Sacrifice Cankerbloom: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Human Cleric (1/2)
Each creature you control with a counter on it has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Put a +1/+1 counter on target creature that entered the battlefield this turn.
Creature — Phyrexian Spider (1/3)
Reach
, Sacrifice Copper Longlegs: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Plant (0/4)
Defender, reach
: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)
Creature — Treefolk Druid // Creature — Phyrexian Treefolk (1/3)
When Herbology Instructor enters the battlefield, you gain 3 life.
: Transform Herbology Instructor. Activate only as a sorcery. ( can be paid with either or 2 life.)
Malady Invoker
When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.
Creature — Cat (2/2)
Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.)
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
Creature — Human Employee (1/3)
Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, : Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.
Battle — Siege // Legendary Creature — Dinosaur (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Zilortha, Apex of Ikoria
Reach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.
Creature — Kavu (2/2)
Trample
Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
Creature — Human Rogue (1/1)
When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.
Creature — Plant Wall (0/4)
Defender
: You gain 1 life.
, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature — Wall (0/4)
Defender
: Add for each creature you control with defender.
Creature — Elf Druid (1/1)
When Pollenbright Druid enters the battlefield, choose one —
• Put a +1/+1 counter on target creature.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Treefolk (5/5)
Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creature — Beast (0/0)
Trample
As Skyshroud War Beast enters the battlefield, choose an opponent.
Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.
Creature — Wurm (5/5)
When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.
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