Become Immense
Khans of Tarkir — uncommon
Instant
Sets Become Immense has been printed in:
Khans of Tarkir — uncommon
Instant
Sets Become Immense has been printed in:
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Target creature gets +3/+3 and gains trample until end of turn.
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Destroy target creature.
Instant
Creatures your opponents control get -4/-0 until end of turn.
Draw a card.
Instant
Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard.
Instant
Untap all creatures you control. They gain flying and double strike until end of turn.
Instant
Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays .
• Creatures with power 3 or less can't block this turn.
Instant
You gain 5 life.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Instant
Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
Instant
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Sorcery
Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
Instant
Counter target creature spell. Put two +1/+1 counters on up to one target creature.
Instant
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Instant
Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
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