Blinding Spray
Khans of Tarkir — uncommon
Instant
Creatures your opponents control get -4/-0 until end of turn.
Draw a card.
"The stronger our enemies seem, the more vulnerable they are." —Sultai secret
Khans of Tarkir — uncommon
Instant
Creatures your opponents control get -4/-0 until end of turn.
Draw a card.
"The stronger our enemies seem, the more vulnerable they are." —Sultai secret
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Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell.
Draw a card.
Instant
Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Instant
Creatures your opponents control get -2/-0 until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Creatures your opponents control get -2/-0 until end of turn.
Draw a card.
Instant // Land
Creatures your opponents control get -2/-0 until end of turn.
Beyeen Coast
Beyeen Coast enters the battlefield tapped.
: Add .
Instant
Creatures your opponents control get -4/-0 until end of turn.
Instant // Instant
Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Loss
Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Creature — Hag // Instant — Adventure (3/5)
When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn.
Aquatic Ingress
Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)
Instant
Creatures your opponents control get -1/-0 until end of turn if was spent to cast this spell, and creatures you control get +1/+0 until end of turn if was spent to cast this spell. (Do both if was spent.)
Instant
Choose two —
• Creatures you don't control get -2/-0 until end of turn.
• Create a tapped Powerstone token.
• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
• Scry 1, then draw a card.
Instant
Creatures your opponents control get -1/-1 until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Instant
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
Instant
Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.
Instant
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.
Instant
Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap.
Cycling (, Discard this card: Draw a card.)
Instant
Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Cycling (, Discard this card: Draw a card.)
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