Deflecting Palm
Khans of Tarkir — rare
Instant
Sets Deflecting Palm has been printed in:
Khans of Tarkir — rare
Instant
Sets Deflecting Palm has been printed in:
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Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Instant
Counter target spell unless its controller pays . Mindswipe deals X damage to that spell's controller.
Instant
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Instant
You gain 5 life.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Instant
Return target creature to its owner's hand.
Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.
Instant
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
Instant
Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Instant
Choose one or both —
• Tap target creature.
• Winterflame deals 2 damage to target creature.
Instant
Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard.
Instant
Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.
Instant
Untap all creatures you control. They gain flying and double strike until end of turn.
Instant
Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays .
• Creatures with power 3 or less can't block this turn.
Instant
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Instant
Counter target creature spell. Put two +1/+1 counters on up to one target creature.
Instant
Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
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