Empty the Pits
Khans of Tarkir — mythic
Instant
Empty the Pits rulings:
There are no rulings for Empty the Pits.
Khans of Tarkir — mythic
Instant
Empty the Pits rulings:
There are no rulings for Empty the Pits.
TCGPlayer low price:
Buy now! ▶Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
Legendary Creature — Vampire Wizard (3/2)
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.
Sorcery
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
Sorcery
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Sorcery
Each player sacrifices six creatures. You create six tapped 2/2 black Zombie creature tokens.
Sorcery
Create X tapped 2/2 black Necron Warrior artifact creature tokens, then you gain life equal to the number of artifacts you control. Exile Their Number Is Legion.
You may cast Their Number Is Legion from your graveyard.
Sorcery
Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
Enchantment
Captive Audience enters the battlefield under the control of an opponent of your choice.
At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.
Sorcery
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
Creature — Zombie (3/4)
When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Enchantment
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
Legendary Creature — Human Wizard (3/4)
, , Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
Sorcery
Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Create two 2/2 black Zombie creature tokens.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Giant (6/6)
Deathtouch
Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
Battle — Siege // Enchantment
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
Flash
When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn.
Deluge of the Dead
When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens.
: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token.
Legendary Creature — Zombie Knight (4/5)
Kicker (You may pay an additional as you cast this spell.)
Menace
When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
Enchantment
Zombies you control get +1/+1.
When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
Legendary Planeswalker — Liliana
+1: Up to one target creature gets -2/-1 until your next turn.
?2: Mill two cards, then you may return a creature card from your graveyard to your hand.
?7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
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