Ivorytusk Fortress
Khans of Tarkir — rare
Creature — Elephant
Untap each creature you control with a +1/+1 counter on it during each other player's untap step.
Abzan soldiers march to war confident that their Houses march with them.
Khans of Tarkir — rare
Creature — Elephant
Untap each creature you control with a +1/+1 counter on it during each other player's untap step.
Abzan soldiers march to war confident that their Houses march with them.
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Buy now! ▶Legendary Creature — Nightmare Beast (3/3)
Each other creature you control enters the battlefield with an additional vigilance counter on it.
, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature — Treefolk Shaman (3/7)
Vigilance, reach
Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
Legendary Creature — Fungus Shaman (0/0)
Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.
, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.
, Sacrifice a creature: Put a +1/+1 counter on target creature.
Legendary Creature — Nightmare Insect (3/3)
When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way.
Legendary Creature — Human Wizard (3/3)
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
Legendary Creature — Human Cleric (3/3)
First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each other creature you control with a +1/+1 counter on it has haste.
Legendary Creature — Hellion Hydra (0/0)
Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
, Remove a +1/+1 counter from Ulasht: Choose one —
• Ulasht deals 1 damage to target creature.
• Create a 1/1 green Saproling creature token.
Legendary Creature — Merfolk Wizard (4/4)
When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Legendary Creature — Elephant Warrior (5/5)
This spell costs less to cast for each creature you control with a +1/+1 counter on it.
Creature spells you cast cost less to cast for each creature you control with a +1/+1 counter on it.
Creature — Human Knight (4/4)
As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
Legendary Creature — Elf Noble (4/4)
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
Creature — Horror (4/4)
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
Creature — Human Wizard (2/3)
Untap all creatures and lands you control during each other player's untap step.
You may cast creature spells as though they had flash.
Legendary Enchantment Creature — Demigod (4/4)
Menace
Other enchantment creatures you control have menace.
Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
Creature — Human Soldier (4/4)
When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
Legendary Creature — Phyrexian Insect (3/3)
Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."
Vishgraz gets +1/+1 for each poison counter your opponents have.
Legendary Creature — Human Knight (3/3)
Vigilance, trample
Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
Creature — Dragon (4/4)
Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
Legendary Creature — Bird Demon (3/3)
Flying, trample
Falco Spara, Pactweaver enters the battlefield with a shield counter on it.
You may look at the top card of your library any time.
You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.
Battle — Siege // Creature — Dryad (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control.
Bloomwielder Dryads
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of your end step, put a +1/+1 counter on target creature you control.
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