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Jeskai Charm (Khans of Tarkir)

Jeskai Charm

Khans of Tarkir — uncommon

Instant

Sets Jeskai Charm has been printed in:

Jeskai Charm (Khans of Tarkir)

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$0.15

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Rating:

7.79/10

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Cards like Jeskai Charm in Khans of Tarkir:

Mardu Charm

Mardu Charm

Instant

Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

5.4 /10
$0.12
Temur Charm

Temur Charm

Instant

Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays .
• Creatures with power 3 or less can't block this turn.

7.9 /10
$0.12
Winterflame

Winterflame

Instant

Choose one or both —
• Tap target creature.
• Winterflame deals 2 damage to target creature.

2.5 /10
$0.06
Ride Down

Ride Down

Instant

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

6.3 /10
$0.09
Feat of Resistance

Feat of Resistance

Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

7 /10
$0.04
Crackling Doom

Crackling Doom

Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

9.4 /10
$0.44
Swift Kick

Swift Kick

Instant

Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.

2.1 /10
$0.02
Mindswipe

Mindswipe

Instant

Counter target spell unless its controller pays . Mindswipe deals X damage to that spell's controller.

6 /10
$0.21
Flying Crane Technique

Flying Crane Technique

Instant

Untap all creatures you control. They gain flying and double strike until end of turn.

6.1 /10
$0.16
Force Away

Force Away

Instant

Return target creature to its owner's hand.
Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

3.4 /10
$0.07
Abzan Charm

Abzan Charm

Instant

Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.

9 /10
$0.13
Trumpet Blast

Trumpet Blast

Instant

Attacking creatures get +2/+0 until end of turn.

5.5 /10
$0.01
Sultai Charm

Sultai Charm

Instant

Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.

9 /10
$0.12
Deflecting Palm

Deflecting Palm

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

9.4 /10
$0.86
Trap Essence

Trap Essence

Instant

Counter target creature spell. Put two +1/+1 counters on up to one target creature.

5.9 /10
$0.21
Awaken the Bear

Awaken the Bear

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5.3 /10
$0.05
Bring Low

Bring Low

Instant

Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.

1 /10
$0.05
Rush of Battle

Rush of Battle

Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

3 /10
$0.03
Crippling Chill

Crippling Chill

Instant

Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.

4.2 /10
$0.05
Utter End

Utter End

Instant

Exile target nonland permanent.

9.7 /10
$0.23

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