Krumar Bond-Kin
Khans of Tarkir — common
Creature — Orc Warrior
Sets Krumar Bond-Kin has been printed in:
Khans of Tarkir — common
Creature — Orc Warrior
Sets Krumar Bond-Kin has been printed in:
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Buy now! ▶Creature — Zombie Ape (1/4)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Orc Warrior (4/5)
Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn.
Creature — Zombie Crocodile (4/4)
Defender
, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
Creature — Orc Assassin (2/3)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has deathtouch.
Creature — Bird Warrior (3/3)
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Flying
Creature — Insect (0/0)
Flying
Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.
Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.
Creature — Orc Warrior (3/3)
: Unyielding Krumar gains first strike until end of turn.
Creature — Horror (3/4)
Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Human Warrior (4/4)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Goblin Warrior (2/2)
When Ponyback Brigade enters the battlefield or is turned face up, create three 1/1 red Goblin creature tokens.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Goblin Berserker (2/2)
Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
Creature — Human Soldier (4/4)
When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
Creature — Demon (5/4)
Flying
Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.
Creature — Elephant (5/7)
Untap each creature you control with a +1/+1 counter on it during each other player's untap step.
Creature — Zombie Wizard (4/4)
At the beginning of your upkeep, you may pay . If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
Creature — Orc Warrior (5/4)
Whenever Mardu Roughrider attacks, target creature can't block this turn.
Creature — Demon (4/4)
Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
Legendary Creature — Naga Shaman (3/3)
Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards.
Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
Creature — Rhino (4/5)
Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
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