Mardu Warshrieker
Khans of Tarkir — common
Creature — Orc Shaman
Sets Mardu Warshrieker has been printed in:
Khans of Tarkir — common
Creature — Orc Shaman
Sets Mardu Warshrieker has been printed in:
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Buy now! ▶Creature — Human Archer (2/3)
Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.
Creature — Human Warrior (2/3)
Raid — When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token.
Creature — Human Warrior (3/2)
Raid — When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Creature — Bird (3/4)
Flying
Raid — When Wingmate Roc enters the battlefield, if you attacked this turn, create a 3/4 white Bird creature token with flying.
Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
Creature — Phoenix (4/1)
Flying
When Ashcloud Phoenix dies, return it to the battlefield face down under your control.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.
Creature — Human Warrior (2/2)
When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.
Creature — Djinn Wizard (3/3)
When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.
Creature — Orc Warrior (4/5)
Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn.
Creature — Efreet Monk (3/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Human Monk (3/3)
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Ogre Warrior (4/4)
When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.
Creature — Human Rogue (5/2)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Human Warrior (2/1)
Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.
War-Name Aspirant can't be blocked by creatures with power 1 or less.
Creature — Human Soldier (4/4)
When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
Creature — Rhino (4/5)
Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
Creature — Naga Shaman (2/5)
When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Creature — Goblin Berserker (2/2)
Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
Creature — Elephant Warrior (6/4)
Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.
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