Mystic of the Hidden Way
Khans of Tarkir — common
Creature — Human Monk
Sets Mystic of the Hidden Way has been printed in:
Khans of Tarkir — common
Creature — Human Monk
Sets Mystic of the Hidden Way has been printed in:
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Buy now! ▶Creature — Elemental (4/5)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Naga Wizard (3/3)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
Creature — Djinn Wizard (3/1)
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.
Creature — Elemental (5/6)
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
Creature — Djinn Monk (4/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Shapeshifter (0/0)
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
Creature — Djinn Monk (4/5)
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Elemental (2/2)
Flying
, Sacrifice Scaldkin: It deals 2 damage to any target.
Creature — Elemental (2/5)
: Scion of Glaciers gets +1/-1 until end of turn.
Creature — Horror (3/4)
Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Efreet Monk (4/3)
First strike
When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Beast (6/6)
Trample, hexproof
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Human Warrior (5/5)
Trample
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Legendary Creature — Human Warrior (6/6)
Flash
This spell can't be countered.
Creature spells you control can't be countered.
Other creatures you control have trample.
Creature — Elephant Warrior (6/4)
Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.
Creature — Human Warrior (2/2)
When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.
Creature — Zombie Wizard (4/4)
At the beginning of your upkeep, you may pay . If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
Creature — Turtle (5/9)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
Legendary Creature — Human Monk (3/2)
First strike, hexproof
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.
Creature — Demon (4/4)
Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
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