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Temur Charm (Khans of Tarkir)

Temur Charm

Khans of Tarkir — Uncommon

Instant

Temur Charm is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Temur Charm (Khans of Tarkir)
Price: PaperMTGO

TCGPlayer avg. price:

$0.22

$0.04 $0.22 $1.36
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Rating:

4.95/10

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Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

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Reduce    Rubble
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Reduce // Rubble

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Counter target spell unless its controller pays .

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Aftermath (Cast this spell only from your graveyard. Then exile it.)

Up to three target lands don't untap during their controller's next untap step.

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Metallic Rebuke

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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Counter target spell unless its controller pays .

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Woodcutter s Grit

Woodcutter's Grit

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Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

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--
Prepare    Fight
//

Prepare // Fight

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Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

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Target creature you control fights target creature an opponent controls.

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Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.

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Counter target spell unless its controller pays .

Cycling (, Discard this card: Draw a card.)

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Revolutionary Rebuff

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Counter target nonartifact spell unless its controller pays .

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Convolute

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Counter target spell unless its controller pays .

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Abstruse Interference

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Devoid (This card has no color.)

Counter target spell unless its controller pays . You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." ( represents colorless mana.)

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Spell Shrivel

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Devoid (This card has no color.)

Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

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Aim High

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Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

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Destined    Lead
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Target creature gets +1/+0 and gains indestructible until end of turn.

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Onward    Victory
//

Onward // Victory

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Target creature gets +X/+0 until end of turn, where X is its power.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gains double strike until end of turn.

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