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Temur Charm (Khans of Tarkir)

Temur Charm

Khans of Tarkir — Uncommon

Instant

Temur Charm is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Temur Charm (Khans of Tarkir)
Price: PaperMTGO

TCGPlayer avg. price:

$0.19

$0.01 $0.19 $1.36
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Rating:

4.95/10

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Cards like Temur Charm in Standard format:

Clear Shot

Clear Shot

Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

4.5 /10
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Reduce    Rubble
//

Reduce // Rubble

Instant // Sorcery

Counter target spell unless its controller pays .

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Up to three target lands don't untap during their controller's next untap step.

4.2 /10
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Supreme Will

Supreme Will

Instant

Choose one

Counter target spell unless its controller pays .

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

8.4 /10
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Metallic Rebuke

Metallic Rebuke

Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Counter target spell unless its controller pays .

1.8 /10
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Woodcutter s Grit

Woodcutter's Grit

Instant

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

0.5 /10
--
Ambuscade

Ambuscade

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

0.2 /10
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Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

6.8 /10
$0.32
Countervailing Winds

Countervailing Winds

Instant

Counter target spell unless its controller pays for each card in your graveyard.

Cycling (, Discard this card: Draw a card.)

0.2 /10
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Moonlight Hunt

Moonlight Hunt

Instant

Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.

5.4 /10
$0.25
Pounce

Pounce

Instant

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

5 /10
$0.14
Lookout s Dispersal

Lookout's Dispersal

Instant

Lookout's Dispersal costs less to cast if you control a Pirate.

Counter target spell unless its controller pays .

5 /10
--
Censor

Censor

Instant

Counter target spell unless its controller pays .

Cycling (, Discard this card: Draw a card.)

8.4 /10
$1.58
Revolutionary Rebuff

Revolutionary Rebuff

Instant

Counter target nonartifact spell unless its controller pays .

1 /10
$0.14
Convolute

Convolute

Instant

Counter target spell unless its controller pays .

0.5 /10
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Abstruse Interference

Abstruse Interference

Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays . You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." ( represents colorless mana.)

0.2 /10
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Spell Shrivel

Spell Shrivel

Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

0.4 /10
$0.14
Blinding Fog

Blinding Fog

Instant

Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

5 /10
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Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling (, Discard this card: Draw a card.)

0 /10
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Aim High

Aim High

Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

0.5 /10
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Destined    Lead
//

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

All creatures able to block target creature this turn do so.

3.3 /10
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