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Weave Fate (Khans of Tarkir)

Weave Fate

Khans of Tarkir — common

Instant

Sets Weave Fate has been printed in:

Weave Fate (Khans of Tarkir)

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$0.04

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Rating:

2.88/10

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Cards like Weave Fate in Khans of Tarkir:

Blinding Spray

Blinding Spray

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Creatures your opponents control get -4/-0 until end of turn.
Draw a card.

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Crippling Chill

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Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.

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Sultai Charm

Sultai Charm

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Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.

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Cancel

Cancel

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Counter target spell.

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Abzan Charm

Abzan Charm

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Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.

9 /10
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Trap Essence

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Counter target creature spell. Put two +1/+1 counters on up to one target creature.

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Jeskai Charm

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Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.

7.8 /10
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Temur Charm

Temur Charm

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Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays .
• Creatures with power 3 or less can't block this turn.

7.8 /10
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Winterflame

Winterflame

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Choose one or both —
• Tap target creature.
• Winterflame deals 2 damage to target creature.

2.1 /10
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Dig Through Time

Dig Through Time

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

9.8 /10
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Mardu Charm

Mardu Charm

Instant

Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

5.4 /10
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Dragonscale Boon

Dragonscale Boon

Instant

Put two +1/+1 counters on target creature and untap it.

3.7 /10
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Force Away

Force Away

Instant

Return target creature to its owner's hand.
Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

3.4 /10
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Waterwhirl

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Return up to two target creatures to their owners' hands.

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Awaken the Bear

Awaken the Bear

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Target creature gets +3/+3 and gains trample until end of turn.

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Bring Low

Bring Low

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Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.

1 /10
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Burn Away

Burn Away

Instant

Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard.

3.9 /10
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Crackling Doom

Crackling Doom

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Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

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Delve (Each card you exile from your graveyard while casting this spell pays for .)
Create X tapped 2/2 black Zombie creature tokens.

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Icy Blast

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Tap X target creatures.
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8.3 /10
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