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Wind Scarred Crag (Khans of Tarkir)

Wind-Scarred Crag

Khans of Tarkir — Common

Land

Wind-Scarred Crag is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Wind Scarred Crag (Khans of Tarkir)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.06 $0.14 $0.70
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Cards like Wind-Scarred Crag in Standard format:

Needle Spires

Needle Spires

Land

Needle Spires enters the battlefield tapped.

: Add or to your mana pool.

: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

7.7 /10
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Inspiring Vantage

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

8.4 /10
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Stone Quarry

Stone Quarry

Land

Stone Quarry enters the battlefield tapped.

: Add or to your mana pool.

6.5 /10
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Crumbling Vestige

Crumbling Vestige

Land

Crumbling Vestige enters the battlefield tapped.

When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.

: Add to your mana pool. ( represents colorless mana.)

7.3 /10
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Aether Hub

Aether Hub

Land

When Aether Hub enters the battlefield, you get (an energy counter).

: Add to your mana pool.

, Pay : Add one mana of any color to your mana pool.

9.5 /10
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Corrupted Crossroads

Corrupted Crossroads

Land

: Add to your mana pool. ( represents colorless mana.)

, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.

6.5 /10
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Holdout Settlement

Holdout Settlement

Land

: Add to your mana pool. ( represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

8 /10
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Battlefield Forge

Battlefield Forge

Land

: Add to your mana pool.

: Add or to your mana pool. Battlefield Forge deals 1 damage to you.

8.4 /10
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Ally Encampment

Ally Encampment

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

7.3 /10
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Unknown Shores

Unknown Shores

Land

: Add to your mana pool. ( represents colorless mana.)

, : Add one mana of any color to your mana pool.

5.7 /10
$0.15
Sandstone Bridge

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped.

When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.

: Add to your mana pool.

6.2 /10
$0.15
Looming Spires

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

5.4 /10
$0.14
Shambling Vent

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.

: Add or to your mana pool.

: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

9.1 /10
$3.01
Foreboding Ruins

Foreboding Ruins

Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.

: Add or to your mana pool.

8.1 /10
$3.14
Spirebluff Canal

Spirebluff Canal

Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

9.1 /10
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Game Trail

Game Trail

Land

As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.

: Add or to your mana pool.

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Prairie Stream

Prairie Stream

Land Plains Island

(: Add or to your mana pool.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

5 /10
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Timber Gorge

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

: Add or to your mana pool.

6 /10
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Wandering Fumarole

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

8.2 /10
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Forsaken Sanctuary

Forsaken Sanctuary

Land

Forsaken Sanctuary enters the battlefield tapped.

: Add or to your mana pool.

6.8 /10
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