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All Hallow s Eve (Legends)

All Hallow's Eve

Legends — rare

Sorcery

Sets All Hallow's Eve has been printed in:

All Hallow s Eve (Legends)

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$520.64

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3.39/10

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Cards like All Hallow's Eve in Legends:

Hellfire

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Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

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Jovial Evil

Jovial Evil

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Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.

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Syphon Soul

Syphon Soul

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Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.

6.2 /10
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Juxtapose

Juxtapose

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You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.

2.8 /10
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Eureka

Eureka

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Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

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Falling Star

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Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.

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Untamed Wilds

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Search your library for a basic land card, put that card onto the battlefield, then shuffle.

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Acid Rain

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Destroy all Forests.

3 /10
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Typhoon

Typhoon

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Typhoon deals damage to each opponent equal to the number of Islands that player controls.

0.6 /10
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Pyrotechnics

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Pyrotechnics deals 4 damage divided as you choose among any number of targets.

2.1 /10
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Glyph of Delusion

Glyph of Delusion

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Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."

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Recall

Recall

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Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

5.6 /10
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Rebirth

Rebirth

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Remove Rebirth from your deck before playing if you're not playing for ante.
Each player may ante the top card of their library. If a player does, that player's life total becomes 20.

10 /10
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Winds of Change

Winds of Change

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

9.1 /10
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Reincarnation

Reincarnation

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Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.

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Chain Lightning

Chain Lightning

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Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.

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Energy Tap

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Tap target untapped creature you control. If you do, add an amount of equal to that creature's mana value.

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Part Water

Part Water

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X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)

1.5 /10
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Visions

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Look at the top five cards of target player's library. You may then have that player shuffle that library.

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Winter Blast

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Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.

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