Axelrod Gunnarson
Legends — rare
Legendary Creature — Giant
Sets Axelrod Gunnarson has been printed in:
Legends — rare
Legendary Creature — Giant
Sets Axelrod Gunnarson has been printed in:
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Buy now! ▶Legendary Creature — Kobold (5/5)
At the beginning of your upkeep, you may pay . If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.
Creatures you control named Kobolds of Kher Keep get +2/+2.
Legendary Creature — Human (5/3)
: Pavel Maliki gets +1/+0 until end of turn.
Legendary Creature — Elf Archer (3/6)
: Lady Caleria deals 3 damage to target attacking or blocking creature.
Legendary Creature — Elder Dragon (7/7)
Flying
At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay .
Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.
Legendary Creature — Giant Warrior (6/5)
Vigilance
Bartel Runeaxe can't be the target of Aura spells.
Legendary Creature — Human Archer (3/3)
: Tor Wauki deals 2 damage to target attacking or blocking creature.
Legendary Creature — Human Wizard (5/4)
At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.
Legendary Creature — Human Warrior (4/4)
First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Legendary Creature — Human Assassin (4/3)
: Destroy target enchanted creature.
Legendary Creature — Demon (5/5)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.
Legendary Creature — Elder Dragon (7/7)
Flying
At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay .
: Vaevictis Asmadi gets +1/+0 until end of turn.
: Vaevictis Asmadi gets +1/+0 until end of turn.
: Vaevictis Asmadi gets +1/+0 until end of turn.
Legendary Creature — Elder Dragon (7/7)
Flying
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
At the beginning of your upkeep, sacrifice Chromium unless you pay .
Legendary Creature — Human Warrior (2/4)
When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.
When Hazezon leaves the battlefield, exile all Sand Warriors.
Legendary Creature — Elf Warrior (4/6)
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Legendary Creature — Human Warrior (3/4)
When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
Legendary Creature — Elemental (4/4)
First strike
Creatures with swampwalk can be blocked as though they didn't have swampwalk.
Legendary Creature — Angel (4/4)
At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Legendary Creature — Human Wizard (4/1)
Rasputin Dreamweaver enters the battlefield with seven dream counters on it.
Remove a dream counter from Rasputin: Add .
Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.
At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.
Rasputin can't have more than seven dream counters on it.
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