Beasts of Bogardan
Legends — uncommon
Creature — Beast
Sets Beasts of Bogardan has been printed in:
Legends — uncommon
Creature — Beast
Sets Beasts of Bogardan has been printed in:
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Buy now! ▶Creature — Yeti (3/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white
Creature — Giant Cleric (3/3)
Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
Creature — Efreet (3/3)
Remove Tempest Efreet from your deck before playing if you're not playing for ante.
, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.
Creature — Human Berserker (2/4)
Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Creature — Giant (4/4)
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Creature — Gnome (1/1)
: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)
Creature — Wall (0/6)
Defender (This creature can't attack.)
: Wall of Opposition gets +1/+0 until end of turn.
Creature — Manticore (2/2)
Flying
, : Crimson Manticore deals 1 damage to target attacking or blocking creature.
Creature — Phoenix (3/2)
Flying
If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.
Legendary Creature — Human Warrior (4/4)
First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Legendary Creature — Demon (5/5)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.
Legendary Creature — Zombie Wizard (2/2)
, : Create a 1/1 black and red Demon creature token named Minor Demon.
Legendary Creature — Elf Warrior (4/6)
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Legendary Creature — Human (5/3)
: Pavel Maliki gets +1/+0 until end of turn.
Legendary Creature — Kobold (5/5)
At the beginning of your upkeep, you may pay . If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.
Creatures you control named Kobolds of Kher Keep get +2/+2.
Legendary Creature — Human Warrior (3/4)
When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
Legendary Creature — Human Wizard (2/2)
Flying
, : Target creature gets +2/+2 until end of turn.
Legendary Creature — Giant Warrior (6/5)
Vigilance
Bartel Runeaxe can't be the target of Aura spells.
Legendary Creature — Human Rogue (3/5)
: Target player discards a card at random. Activate only during your turn.
Creature — Human Artificer (2/2)
: You may tap or untap target artifact an opponent controls.
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