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Blight (Legends)

Blight

Legends — uncommon

Enchantment — Aura

Blight (Legends)

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Cards like Blight in Legends:

Spirit Shackle

Spirit Shackle

Enchantment — Aura

Enchant creature
Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

0.9 /10
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Chains of Mephistopheles

Chains of Mephistopheles

Enchantment

If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.

6.5 /10
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Spectral Cloak

Spectral Cloak

Enchantment — Aura

Enchant creature
Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)

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Demonic Torment

Demonic Torment

Enchantment — Aura

Enchant creature
Enchanted creature can't attack.
Prevent all combat damage that would be dealt by enchanted creature.

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Giant Strength

Giant Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.

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Takklemaggot

Takklemaggot

Enchantment — Aura

Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."

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The Brute

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Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0.
: Regenerate enchanted creature.

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Venarian Gold

Venarian Gold

Enchantment — Aura

Enchant creature
When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it.
Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.
At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.

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Horror of Horrors

Horror of Horrors

Enchantment

Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

1.5 /10
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The Abyss

The Abyss

World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

3.8 /10
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Greater Realm of Preservation

Greater Realm of Preservation

Enchantment

: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

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Greed

Greed

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, Pay 2 life: Draw a card.

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Nether Void

Nether Void

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Whenever a player casts a spell, counter it unless that player pays .

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Quagmire

Quagmire

Enchantment

Creatures with swampwalk can be blocked as though they didn't have swampwalk.

0.2 /10
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Sylvan Library

Sylvan Library

Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

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Underworld Dreams

Underworld Dreams

Enchantment

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.

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Giant Slug

Giant Slug

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: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)

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Cyclopean Mummy

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When Cyclopean Mummy dies, exile it.

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Walking Dead

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: Regenerate Walking Dead.

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Wall of Tombstones

Wall of Tombstones

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Defender (This creature can't attack.)
At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)

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