Carrion Ants
Legends — rare
Creature — Insect
Sets Carrion Ants has been printed in:
Legends — rare
Creature — Insect
Sets Carrion Ants has been printed in:
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Buy now! ▶Creature — Angel (3/3)
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Creature — Spirit (0/2)
: Target creature gets -1/-0 until end of turn.
Creature — Werewolf (2/4)
: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.
Creature — Human Berserker (2/4)
Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Creature — Horror (1/1)
, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.
Creature — Scorpion (1/1)
Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)
Creature — Nightstalker (4/4)
, : All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.
Legendary Creature — Human Wizard (2/2)
Flying
, : Target creature gets +2/+2 until end of turn.
Creature — Bat (0/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Wall (0/6)
Defender (This creature can't attack.)
: Wall of Opposition gets +1/+0 until end of turn.
Creature — Wolverine (2/4)
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Creature — Horror (2/6)
Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
Creature — Eye (3/6)
Non-Eye creatures you control can't attack.
Evil Eye of Orms-by-Gore can't be blocked except by Walls.
Creature — Gorgon (2/4)
Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.
Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Creature — Spirit Minion (2/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Demon (2/5)
At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
Creature — Wall (2/4)
Defender (This creature can't attack.)
Protection from white
Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures.
Creature — Wall (0/1)
Defender (This creature can't attack.)
Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.
Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.
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