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Cosmic Horror (Legends)

Cosmic Horror

Legends — Rare

Creature Horror

Cosmic Horror is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Cosmic Horror (Legends)
Price: PaperMTGO

TCGPlayer avg. price:

$2.19

$1.09 $2.19 $8.00
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Rating:

6.02/10

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Cards like Cosmic Horror in Standard format:

Apocalypse Demon

Apocalypse Demon

Creature Demon (0/0)

Flying

Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.

At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.

6.8 /10
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The Gitrog Monster

The Gitrog Monster

Legendary Creature Frog Horror (6/6)

Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

8.8 /10
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Noxious Gearhulk

Noxious Gearhulk

Artifact Creature Construct (5/4)

Menace

When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

9 /10
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The Scarab God

The Scarab God

Legendary Creature God (5/5)

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

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Mindwrack Demon

Mindwrack Demon

Creature Demon (4/5)

Flying, trample

When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.

Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

8.7 /10
--
Glint Sleeve Siphoner

Glint-Sleeve Siphoner

Creature Human Rogue (2/1)

Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).

At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.

8.3 /10
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Herald of Anguish

Herald of Anguish

Creature Demon (5/5)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Flying

At the beginning of your end step, each opponent discards a card.

, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

9.2 /10
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Felidar Sovereign

Felidar Sovereign

Creature Cat Beast (4/6)

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

7.5 /10
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Anointed Deacon

Anointed Deacon

Creature Vampire Cleric (3/3)

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.

5 /10
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Aethersquall Ancient

Aethersquall Ancient

Creature Leviathan (6/6)

Flying

At the beginning of your upkeep, you get (three energy counters).

Pay : Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

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Queen s Agent

Queen's Agent

Creature Vampire Scout (3/3)

Lifelink

When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Twins of Maurer Estate

Twins of Maurer Estate

Creature Vampire (3/5)

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

1.6 /10
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Fretwork Colony

Fretwork Colony

Creature Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

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Voldaren Pariah

Voldaren Pariah

Creature Vampire Horror (3/3)

Flying

Sacrifice three other creatures: Transform Voldaren Pariah.

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Midnight Scavengers

Midnight Scavengers

Creature Human Rogue (3/3)

When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand.

(Melds with Graf Rats.)

0.3 /10
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Deathless Ancient

Deathless Ancient

Creature Vampire Knight (4/4)

Flying

Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.

5 /10
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Guul Draz Overseer

Guul Draz Overseer

Creature Vampire (3/4)

Flying

Landfall Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

6 /10
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Dusk Feaster

Dusk Feaster

Creature Vampire (4/5)

Delirium Dusk Feaster costs less to cast if there are four or more card types among cards in your graveyard.

Flying

4.2 /10
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Sly Requisitioner

Sly Requisitioner

Creature Human Artificer (2/2)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

4.3 /10
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Noosegraf Mob

Noosegraf Mob

Creature Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.

Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

5.8 /10
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