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Divine Offering (Legends)

Divine Offering

Legends — common

Instant

Divine Offering (Legends)

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$0.67

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Rating:

5.21/10

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Cards like Divine Offering in Legends:

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Creatures you control get +0/+2 until end of turn.

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Great Defender

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Target creature gets +0/+X until end of turn, where X is its mana value.

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Glyph of Life

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Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.

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Blood Lust

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Boomerang

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Return target permanent to its owner's hand.

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Rapid Fire

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Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

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Telekinesis

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Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.

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Backdraft

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Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.

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Counter target instant spell.

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One or more target creatures become white until end of turn.

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Indestructible Aura

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Prevent all damage that would be dealt to target creature this turn.

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Remove Enchantments

Remove Enchantments

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Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.

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Remove Soul

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Counter target creature spell.

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Silhouette

Silhouette

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Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.

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Transmutation

Transmutation

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Switch target creature's power and toughness until end of turn.

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Reset

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Untap all lands you control.

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Subdue

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Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.

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Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.

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• Destroy target red permanent.
• Return target Mountain to its owner's hand.

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Glyph of Reincarnation

Glyph of Reincarnation

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Cast this spell only after combat.
Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.

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