Floral Spuzzem
Legends — uncommon
Creature — Elemental
Sets Floral Spuzzem has been printed in:
Legends — uncommon
Creature — Elemental
Sets Floral Spuzzem has been printed in:
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Buy now! ▶Creature — Cat Warrior (2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Human Druid (1/1)
Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player.
Creature — Human (2/2)
: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature — Wolverine (2/4)
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Creature — Elf (3/3)
Elven Riders can't be blocked except by Walls and/or creatures with flying.
Creature — Faerie (1/1)
Flying
, : Target creature gains flying until end of turn.
Creature — Spirit (3/2)
: Target creature loses flying until end of turn.
Creature — Satyr (1/1)
You may choose not to untap Willow Satyr during your untap step.
: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.
Creature — Turtle (2/4)
Giant Turtle can't attack if it attacked during your last turn.
Creature — Wombat (0/1)
Vigilance
Rabid Wombat gets +2/+2 for each Aura attached to it.
Creature — Elemental (0/0)
As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.
Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.
Legendary Creature — Human Cleric (2/2)
, : Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step.
Legendary Creature — Human Cleric (2/2)
: Prevent the next 2 damage that would be dealt to target creature this turn.
Legendary Creature — Insect Wizard (1/2)
Flying
, : Target player draws a card.
Legendary Creature — Human Knight (1/2)
, : Return target creature card from your graveyard to your hand.
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