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Great Wall (Legends)

Great Wall

Legends — uncommon

Enchantment

Sets Great Wall has been printed in:

Great Wall (Legends)

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$1.18

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0.52/10

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Cards like Great Wall in Legends:

Fortified Area

Fortified Area

Enchantment

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3.5 /10
$2.31
Moat

Moat

Enchantment

Creatures without flying can't attack.

5.8 /10
~$1090
Seeker

Seeker

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

1.7 /10
$1.89
Infinite Authority

Infinite Authority

Enchantment — Aura

Enchant creature
Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

0.7 /10
~$18
Lord Magnus

Lord Magnus

Legendary Creature — Human Druid (4/3)

First strike
Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Creatures with forestwalk can be blocked as though they didn't have forestwalk.

0.6 /10
$2.71
Angelic Voices

Angelic Voices

Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

2.1 /10
~$17
Kismet

Kismet

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

7 /10
~$11
Spiritual Sanctuary

Spiritual Sanctuary

Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.

0.4 /10
~$19
Divine Transformation

Divine Transformation

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

1.6 /10
~$22
Greater Realm of Preservation

Greater Realm of Preservation

Enchantment

: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

0.8 /10
$3.19
Lifeblood

Lifeblood

Enchantment

Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.

0.3 /10
~$32
Presence of the Master

Presence of the Master

Enchantment

Whenever a player casts an enchantment spell, counter it.

1.8 /10
$8.46
Crevasse

Crevasse

Enchantment

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

0.1 /10
$1.22
Deadfall

Deadfall

Enchantment

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

0.2 /10
$1.20
Quagmire

Quagmire

Enchantment

Creatures with swampwalk can be blocked as though they didn't have swampwalk.

0.2 /10
$1.22
Undertow

Undertow

Enchantment

Creatures with islandwalk can be blocked as though they didn't have islandwalk.

0.1 /10
$1.32
Arboria

Arboria

World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

4.6 /10
$5.67
Caverns of Despair

Caverns of Despair

World Enchantment

No more than two creatures can attack each combat.
No more than two creatures can block each combat.

2.3 /10
~$54
AntiMagic Aura

Anti-Magic Aura

Enchantment — Aura

Enchant creature
Enchanted creature can't be the target of spells and can't be enchanted by other Auras.

1.5 /10
$0.35
Chains of Mephistopheles

Chains of Mephistopheles

Enchantment

If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.

6.5 /10
~$961

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