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Hellfire (Legends)

Hellfire

Legends — Rare

Sorcery

Hellfire is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Hellfire (Legends)
Price: PaperMTGO

TCGPlayer avg. price:

$55.15

$40 $55 $97
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Rating:

9.76/10

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Cards like Hellfire in Standard format:

Vraska s Scorn

Vraska's Scorn

Sorcery

Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.

5.1 /10
--
Liliana s Influence

Liliana's Influence

Sorcery

Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle it.

7.7 /10
--
Contract Killing

Contract Killing

Sorcery

Destroy target creature. Create two colorless Treasure artifact tokens with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

5 /10
$0.14
Secret Salvage

Secret Salvage

Sorcery

Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, and put them into your hand. Then shuffle your library.

5.5 /10
$0.26
Eliminate the Competition

Eliminate the Competition

Sorcery

As an additional cost to cast Eliminate the Competition, sacrifice X creatures.

Destroy X target creatures.

5.8 /10
$0.27
Razaketh s Rite

Razaketh's Rite

Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

Cycling (, Discard this card: Draw a card.)

5.2 /10
--
Diabolic Tutor

Diabolic Tutor

Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

7.1 /10
$0.23
Mastermind s Acquisition

Mastermind's Acquisition

Sorcery

Choose one

Search your library for a card, put it into your hand, then shuffle your library.

Choose a card you own from outside the game and put it into your hand.

5.1 /10
--
Yahenni s Expertise

Yahenni's Expertise

Sorcery

All creatures get -3/-3 until end of turn.

You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

8.5 /10
--
Spreading Rot

Spreading Rot

Sorcery

Destroy target land. Its controller loses 2 life.

5 /10
$0.14
Daring Demolition

Daring Demolition

Sorcery

Destroy target creature or Vehicle.

1.3 /10
$0.13
Angrath s Fury

Angrath's Fury

Sorcery

Destroy target creature. Angrath's Fury deals 3 damage to target player. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it.

5.1 /10
--
Impale

Impale

Sorcery

Destroy target creature.

6.2 /10
$0.14
Stir the Sands

Stir the Sands

Sorcery

Create three 2/2 black Zombie creature tokens.

Cycling (, Discard this card: Draw a card.)

When you cycle Stir the Sands, create a 2/2 black Zombie creature token.

4.7 /10
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Tezzeret s Betrayal

Tezzeret's Betrayal

Sorcery

Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle it.

7.4 /10
--
Monstrous Onslaught

Monstrous Onslaught

Sorcery

Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught.

4.5 /10
$0.20
Dark Intimations

Dark Intimations

Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

7.7 /10
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Rags    Riches
//

Rags // Riches

Sorcery // Sorcery

All creatures get -2/-2 until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each opponent chooses a creature he or she controls. You gain control of those creatures.

5.5 /10
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Madcap Experiment

Madcap Experiment

Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

6.9 /10
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Hazardous Conditions

Hazardous Conditions

Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

4.4 /10
$0.18

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