Lady Caleria
Legends — rare
Legendary Creature — Elf Archer
Sets Lady Caleria has been printed in:
Legends — rare
Legendary Creature — Elf Archer
Sets Lady Caleria has been printed in:
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Buy now! ▶Legendary Creature — Angel (4/4)
At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Legendary Creature — Human Druid (4/3)
First strike
Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Creatures with forestwalk can be blocked as though they didn't have forestwalk.
Legendary Creature — Giant (5/5)
Trample
Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker.
Legendary Creature — Human Archer (3/3)
: Tor Wauki deals 2 damage to target attacking or blocking creature.
Creature — Human Soldier Archer (1/2)
: D'Avenant Archer deals 1 damage to target attacking or blocking creature.
Legendary Creature — Elder Dragon (7/7)
Flying
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay .
Each untapped creature you control gets +0/+2 as long as it's not attacking.
: Arcades Sabboth gets +0/+1 until end of turn.
Creature — Manticore (2/2)
Flying
, : Crimson Manticore deals 1 damage to target attacking or blocking creature.
Legendary Creature — Human Wizard (5/4)
At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.
Legendary Creature — Human Warrior (2/4)
When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.
When Hazezon leaves the battlefield, exile all Sand Warriors.
Legendary Creature — Elder Dragon (7/7)
Flying
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
At the beginning of your upkeep, sacrifice Chromium unless you pay .
Legendary Creature — Human Warrior (5/4)
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Legendary Creature — Elf Warrior (4/6)
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Creature — Spawn (6/6)
At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.
Elder Spawn can't be blocked by red creatures.
Legendary Creature — Human Cleric (2/2)
: Prevent the next 2 damage that would be dealt to target creature this turn.
Legendary Creature — Elder Dragon (7/7)
Flying, trample
At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay .
Legendary Creature — Giant Warrior (6/5)
Vigilance
Bartel Runeaxe can't be the target of Aura spells.
Legendary Creature — Human Warrior (4/4)
First strike
Creatures with islandwalk can be blocked as though they didn't have islandwalk.
Legendary Creature — Human Warrior (4/4)
First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
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