Nether Void
Legends — rare
World Enchantment
Sets Nether Void has been printed in:
Legends — rare
World Enchantment
Sets Nether Void has been printed in:
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Whenever a player casts an instant spell, counter it unless that player pays , where X is its mana value.
World Enchantment
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
World Enchantment
Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Enchantment — Aura
Enchant creature
Enchanted creature can't attack.
Prevent all combat damage that would be dealt by enchanted creature.
Enchantment
Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Enchantment
Creatures with swampwalk can be blocked as though they didn't have swampwalk.
World Enchantment
Discard a card: If the discarded card was a land card, Land's Edge deals 2 damage to target player or planeswalker. Any player may activate this ability.
World Enchantment
No more than two creatures can attack each combat.
No more than two creatures can block each combat.
Creature — Scorpion (1/1)
Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)
Enchantment
Whenever a player casts an enchantment spell, counter it.
Creature — Horror (2/6)
Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
Creature — Gorgon (2/4)
Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.
Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Creature — Werewolf (2/4)
: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.
Creature — Spirit Minion (2/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Wall (0/1)
Defender (This creature can't attack.)
Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.
Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.
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