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Part Water (Legends)

Part Water

Legends — uncommon

Sorcery

Sets Part Water has been printed in:

Part Water (Legends)

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Cards like Part Water in Legends:

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Tap target untapped creature you control. If you do, add an amount of equal to that creature's mana value.

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When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.

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One or more target creatures become blue until end of turn.

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Juxtapose

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You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.

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Visions

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Look at the top five cards of target player's library. You may then have that player shuffle that library.

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Acid Rain

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Destroy all Forests.

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Glyph of Delusion

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Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."

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Flash Flood

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Attach target Aura attached to a creature or land to another permanent of that type.

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Counter target spell unless its controller pays .

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Falling Star

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Jovial Evil

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Heavens Gate

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One or more target creatures become white until end of turn.

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Hellfire

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One or more target creatures become green until end of turn.

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