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Recall (Legends)

Recall

Legends — Rare

Sorcery

Recall is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Recall (Legends)
Price: PaperMTGO

TCGPlayer avg. price:

$28.22

$26 $28 $32
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Rating:

4.61/10

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Cards like Recall in Standard format:

Wildest Dreams

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Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

6.2 /10
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Reason    Believe
//

Reason // Believe

Sorcery // Sorcery

Scry 3.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

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Clutch of Currents

Clutch of Currents

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Return target creature to its owner's hand.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.1 /10
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Sacred Excavation

Sacred Excavation

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Return up to two target cards with cycling from your graveyard to your hand.

4.9 /10
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March of the Drowned

March of the Drowned

Sorcery

Choose one

Return target creature card from your graveyard to your hand.

Return two target Pirate cards from your graveyard to your hand.

5 /10
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Rush of Ice

Rush of Ice

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Claim    Fame
//

Claim // Fame

Sorcery // Sorcery

Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gets +2/+0 and gains haste until end of turn.

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Dark Intimations

Dark Intimations

Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

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Hour of Eternity

Hour of Eternity

Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

7.4 /10
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Nagging Thoughts

Nagging Thoughts

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

2.2 /10
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Traverse the Ulvenwald

Traverse the Ulvenwald

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Delirium If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library.

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Grasping Current

Grasping Current

Sorcery

Return up to two target creatures to their owner's hand.

Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it.

5 /10
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Liliana s Indignation

Liliana's Indignation

Sorcery

Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way.

4.4 /10
--
Pieces of the Puzzle

Pieces of the Puzzle

Sorcery

Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.

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Sorcery

You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand.

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Return up to three target artifacts and/or creatures to their owners' hands.

You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.

8.3 /10
--
Heaven    Earth
//

Heaven // Earth

Instant // Sorcery

Heaven deals X damage to each creature with flying.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

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Commune with Dinosaurs

Sorcery

Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Strategic Planning

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

6.1 /10
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Attune with Aether

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Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get (two energy counters).

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