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Storm World (Legends)

Storm World

Legends — rare

World Enchantment

Sets Storm World has been printed in:

Storm World (Legends)

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Cards like Storm World in Legends:

Primordial Ooze

Primordial Ooze

Creature — Ooze (1/1)

Primordial Ooze attacks each combat if able.
At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay , where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.

1.9 /10
$1.82
The Abyss

The Abyss

World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

3.8 /10
~$663
Lands Edge

Land's Edge

World Enchantment

Discard a card: If the discarded card was a land card, Land's Edge deals 2 damage to target player or planeswalker. Any player may activate this ability.

3.2 /10
~$33
Revelation

Revelation

World Enchantment

Players play with their hands revealed.

3.1 /10
~$25
Eternal Warrior

Eternal Warrior

Enchantment — Aura

Enchant creature
Enchanted creature has vigilance.

3.9 /10
$1.76
Immolation

Immolation

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/-2.

3.8 /10
$0.42
Field of Dreams

Field of Dreams

World Enchantment

Players play with the top card of their libraries revealed.

4 /10
~$98
Spiritual Sanctuary

Spiritual Sanctuary

Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.

0.4 /10
~$19
Caverns of Despair

Caverns of Despair

World Enchantment

No more than two creatures can attack each combat.
No more than two creatures can block each combat.

2.3 /10
~$54
Concordant Crossroads

Concordant Crossroads

World Enchantment

All creatures have haste.

9.5 /10
~$111
Gravity Sphere

Gravity Sphere

World Enchantment

All creatures lose flying.

1.9 /10
~$67
Land Tax

Land Tax

Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

9.8 /10
~$60
Cocoon

Cocoon

Enchantment — Aura

Enchant creature you control
When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.
Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.
At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.

0.6 /10
$0.83
In the Eye of Chaos

In the Eye of Chaos

World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays , where X is its mana value.

3.4 /10
~$112
Takklemaggot

Takklemaggot

Enchantment — Aura

Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."

2.5 /10
$3.18
Backfire

Backfire

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

2.2 /10
$2.52
Spirit Link

Spirit Link

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.

8.5 /10
~$20
Arboria

Arboria

World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

4.6 /10
$5.89
Firestorm Phoenix

Firestorm Phoenix

Creature — Phoenix (3/2)

Flying
If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.

1.7 /10
~$31
Dream Coat

Dream Coat

Enchantment — Aura

Enchant creature
: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.

1 /10
$1.83

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