Cephalid Pathmage
Legions — common
Creature — Cephalid Wizard
Cephalid Pathmage can't be blocked.
, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.
Pathmages can open doors that aren't even there.
Legions — common
Creature — Cephalid Wizard
Cephalid Pathmage can't be blocked.
, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.
Pathmages can open doors that aren't even there.
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Buy now! ▶Legendary Creature — Human Cleric (3/2)
Woman Who Walked the Earth — When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Salamander Wizard (3/2)
: Target creature can't be blocked this turn.
Creature — Merfolk Scout Ally (2/1)
: Target creature can't be blocked this turn.
Creature — Human Wizard (2/1)
Neurok Invisimancer can't be blocked.
When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.
Creature — Human Wizard (1/3)
: Target creature can't be blocked this turn.
Creature — Human Rogue Artificer (2/2)
When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.
Legendary Creature — Human Advisor (1/1)
: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.
Creature — Human Cleric (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
: Target creature can't be blocked this turn.
Legendary Creature — Snake Wizard (2/2)
: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
Legendary Creature — Human Elf Rogue (1/3)
Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.
Whenever you attack, you may pay . If you do, target creature can't be blocked this turn.
Legendary Creature — Halfling Rogue (3/2)
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background (You can have a Background as a second commander.)
Creature — Merfolk Noble (2/2)
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Creature — Turtle (1/5)
Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.
Creature — Elemental Whale (1/4)
Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn.
Legendary Creature — Human Advisor (3/4)
Artifacts you control are Clues in addition to their other types and have ", Sacrifice this artifact: Draw a card."
Whenever you sacrifice a Clue, target creature can't be blocked this turn.
Creature — Spirit (2/3)
, : Target creature can't be blocked this turn.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Artifact Creature — Wall (0/4)
Defender
, : Target creature can't be blocked this turn.
Enchantment Creature — Nymph (4/4)
Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
Creature — Serpent (3/5)
: Target creature can't be blocked this turn.
Creature — Drake (1/1)
Flying
Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.)
Sacrifice Cerulean Drake: Counter target spell that targets you.
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