Daru Stinger
Legions — common
Creature — Soldier
Sets Daru Stinger has been printed in:
Legions — common
Creature — Soldier
Sets Daru Stinger has been printed in:
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Buy now! ▶Creature — Sliver (3/3)
Whenever a Sliver deals damage, its controller gains that much life.
Creature — Bird Soldier (2/2)
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying
Creature — Bird Cleric (2/2)
Flying
: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Human Cleric (1/4)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Daru Sanctifier is turned face up, destroy target enchantment.
Creature — Human Soldier (2/2)
First strike
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Creature — Human Cleric (1/3)
: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays for each Cleric on the battlefield."
Creature — Spirit (2/3)
Flying
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
Creature — Bird Soldier Warrior (2/1)
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.
Creature — Bird Cleric (2/2)
Flying
When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
Creature — Human Cleric (2/4)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.
Creature — Human Soldier (2/3)
Vigilance
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Liege of the Axe is turned face up, untap it.
Creature — Sliver (2/2)
As Ward Sliver enters the battlefield, choose a color.
All Slivers have protection from the chosen color.
Creature — Dragon (5/5)
Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.
Creature — Goblin (2/1)
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
Creature — Sliver (3/3)
All Slivers have ": Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
Creature — Elf (1/2)
: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Creature — Beast (2/2)
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.
Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
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