Deftblade Elite
Legions — common
Creature — Human Soldier
Deftblade Elite rulings:
There are no rulings for Deftblade Elite.
Legions — common
Creature — Human Soldier
Deftblade Elite rulings:
There are no rulings for Deftblade Elite.
TCGPlayer low price:
Buy now! ▶Creature — Cephalid Wizard (1/1)
Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.
, : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Instant
Cast this spell only during an opponent's turn.
Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Artifact
, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Creature — Elf Scout (1/1)
, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
Instant
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Instant
Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Draw a card at the beginning of the next turn's upkeep.
Creature — Goblin (1/1)
Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
: Goblin Snowman deals 1 damage to target creature it's blocking.
Legendary Creature — Human Wizard (3/5)
Vigilance
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4—
Land
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
: Add .
: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Creature — Spirit (2/1)
Flying
: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.
Artifact
: Target creature you control gains flying until end of turn.
: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Creature — Spirit Minion (3/1)
Urborg Phantom can't block.
: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
Artifact Creature — Construct (2/1)
Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.
Instant
Prevent all combat damage target creature would deal this turn.
Prevent all combat damage that would be dealt to target creature this turn.
Artifact — Equipment
Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Instant
Prevent all combat damage that would be dealt to players this turn.
Instant
Prevent all combat damage that would be dealt to players this turn.
Artifact
Prevent all combat damage that would be dealt to attacking creatures you control.
Instant
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
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