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Glowering Rogon (Legions)

Glowering Rogon

Legions — Common

Creature Beast

Glowering Rogon is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander
Pauper

Glowering Rogon (Legions)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.04 $0.15 $0.86
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Rating:

1.55/10

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Cards like Glowering Rogon in Standard format:

Oran Rief Hydra

Oran-Rief Hydra

Creature Hydra (5/5)

Trample

Landfall Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

6.4 /10
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Cultivator of Blades

Cultivator of Blades

Creature Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

5.6 /10
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Gladehart Cavalry

Gladehart Cavalry

Creature Elf Knight (6/6)

When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)

Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

5.6 /10
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Greater Sandwurm

Greater Sandwurm

Creature Wurm (7/7)

Greater Sandwurm can't be blocked by creatures with power 2 or less.

Cycling (, Discard this card: Draw a card.)

0.2 /10
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Greenwarden of Murasa

Greenwarden of Murasa

Creature Elemental (5/4)

When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.

When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

8.2 /10
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Territorial Baloth

Territorial Baloth

Creature Beast (4/4)

Landfall Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

0.1 /10
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Canopy Gorger

Canopy Gorger

Creature Wurm (6/5)

0.2 /10
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Sage of Ancient Lore

Sage of Ancient Lore

Creature Human Shaman Werewolf (0/0)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

6 /10
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Lifecraft Cavalry

Lifecraft Cavalry

Creature Elf Warrior (4/4)

Trample

Revolt Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

0.6 /10
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Ulvenwald Observer

Ulvenwald Observer

Creature Treefolk (6/6)

Whenever a creature you control with toughness 4 or greater dies, draw a card.

5.6 /10
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Bitterbow Sharpshooters

Bitterbow Sharpshooters

Creature Jackal Archer (4/4)

Vigilance, reach

1.5 /10
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Colossapede

Colossapede

Creature Insect (5/5)

1.1 /10
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Ridgescale Tusker

Ridgescale Tusker

Creature Beast (5/5)

When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.

3.3 /10
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Shefet Monitor

Shefet Monitor

Creature Lizard (6/5)

Cycling (, Discard this card: Draw a card.)

When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle your library. (Do this before you draw.)

3.7 /10
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Cult of the Waxing Moon

Cult of the Waxing Moon

Creature Human Shaman (5/4)

Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.

4.8 /10
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Plated Crusher

Plated Crusher

Creature Beast (7/6)

Trample, hexproof

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Brambleweft Behemoth

Brambleweft Behemoth

Creature Elemental (6/6)

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

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Honored Hydra

Honored Hydra

Creature Snake Hydra (6/6)

Trample

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)

7.5 /10
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Ulvenwald Hydra

Ulvenwald Hydra

Creature Hydra (0/0)

Reach

Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.

When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

8.3 /10
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Majestic Myriarch

Majestic Myriarch

Creature Chimera (0/0)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

8.8 /10
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