Advanced card search Random card
Goblin Assassin (Legions)

Goblin Assassin

Legions — uncommon

Creature — Goblin Assassin

Goblin Assassin legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Not legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Not legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: restricted
Duel: Legal
Old School: Not legal
Premodern: Legal
PreDH: Legal

Goblin Assassin (Legions)

TCGPlayer low price:

$0.45

Buy now! ▶

Loading price data
Loading

Rating:

6.61/10

Rate This:

Looking for similar cards in Standard?
Here are cards like Goblin Assassin in Standard format:

Invasion of Karsus  Refraction Elemental

Invasion of Karsus // Refraction Elemental

Battle — Siege // Creature — Elemental (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker.

Refraction Elemental

Ward—Pay 2 life.
Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent.

6.7 /10
$0.19
Lambholt Raconteur  Lambholt Ravager

Lambholt Raconteur // Lambholt Ravager

Creature — Human Werewolf // Creature — Werewolf (2/4)

Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Lambholt Ravager

Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6 /10
$0.10
Ogre Chitterlord

Ogre Chitterlord

Creature — Ogre Warrior (6/5)

Menace
Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.

4.9 /10
$0.36
Sizzling Soloist

Sizzling Soloist

Creature — Human Citizen (3/2)

Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.

4.9 /10
$0.04
Urabrask  The Great Work

Urabrask // The Great Work

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)

First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

The Great Work

(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)

9.4 /10
~$15
Volatile Arsonist  DireStrain Anarchist

Volatile Arsonist // Dire-Strain Anarchist

Creature — Human Werewolf // Creature — Werewolf (4/4)

Menace, haste
Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Dire-Strain Anarchist

Menace, haste
Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.9 /10
$0.56
Incinerator of the Guilty

Incinerator of the Guilty

Creature — Dragon (6/6)

Flying, trample
Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and each planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.)

4.9 /10
$1.44
Sunstreak Phoenix

Sunstreak Phoenix

Creature — Phoenix (4/2)

Flying
If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.
Whenever day becomes night or night becomes day, you may pay . If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.

5.2 /10
$0.25
Charging Hooligan

Charging Hooligan

Creature — Human Peasant (3/3)

Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.

2.3 /10
$0.07
Chimney Rabble

Chimney Rabble

Creature — Phyrexian Goblin Warrior (3/3)

Haste
When Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.

4.9 /10
$0.02
Cragsmasher Yeti

Cragsmasher Yeti

Creature — Yeti (4/2)

Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
Trample

3.1 /10
$0.12
Fearless Skald

Fearless Skald

Creature — Dwarf Berserker (3/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Double strike

3.9 /10
$0.01
IllTempered Loner  Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

Creature — Human Werewolf // Creature — Werewolf (3/3)

Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Howlpack Avenger

Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.3 /10
$0.36
Imodane the Pyrohammer

Imodane, the Pyrohammer

Legendary Creature — Human Knight (4/4)

Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.

7.5 /10
$0.22
Krenkos Buzzcrusher

Krenko's Buzzcrusher

Artifact Creature — Insect Thopter (4/4)

Flying, trample
When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

3.7 /10
$0.24
Purifying Dragon

Purifying Dragon

Creature — Dragon (4/3)

Flying
Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead.

3.5 /10
$0.06
Ragefire Hellkite

Ragefire Hellkite

Creature — Dragon (5/3)

Flying
Whenever Ragefire Hellkite attacks, you may sacrifice another creature. If you do, Ragefire Hellkite gains double strike until end of turn.

4 /10
$0.09
Redcap GutterDweller

Redcap Gutter-Dweller

Creature — Goblin Warrior (3/3)

Menace
When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block."
At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn.

6.3 /10
$0.07
Redcap Heelslasher

Redcap Heelslasher

Creature — Goblin Rogue (2/3)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
First strike

3.1 /10
$0.02
Scrappy Bruiser

Scrappy Bruiser

Creature — Raccoon Warrior (3/4)

Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

2.7 /10
$0.02

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.