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Liege of the Axe (Legions)

Liege of the Axe

Legions — Uncommon

Creature Human Soldier

Liege of the Axe is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Liege of the Axe (Legions)
Price: PaperMTGO

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$0.23

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Rating:

5.25/10

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Cards like Liege of the Axe in Standard format:

Hidden Dragonslayer

Hidden Dragonslayer

Creature Human Warrior (2/1)

Lifelink

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.

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Archangel Avacyn

Archangel Avacyn

Legendary Creature Angel (4/4)

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

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Angel of Invention

Angel of Invention

Creature Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

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Emissary of the Sleepless

Emissary of the Sleepless

Creature Spirit (2/4)

Flying

When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield.

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Kytheon s Irregulars

Kytheon's Irregulars

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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

: Tap target creature.

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Courier Griffin

Courier Griffin

Creature Griffin (2/3)

Flying

When Courier Griffin enters the battlefield, you gain 2 life.

6.2 /10
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Expedition Raptor

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Flying

When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

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Ironclad Slayer

Ironclad Slayer

Creature Human Warrior (3/2)

When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.

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Relief Captain

Relief Captain

Creature Kor Knight Ally (3/2)

When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

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Munda s Vanguard

Munda's Vanguard

Creature Kor Knight Ally (3/3)

Cohort , Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.

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Propeller Pioneer

Propeller Pioneer

Creature Human Artificer (2/1)

Flying

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

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Courageous Outrider

Courageous Outrider

Creature Human Scout (3/4)

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Spawnbinder Mage

Spawnbinder Mage

Creature Human Wizard Ally (2/4)

Cohort , Tap an untapped Ally you control: Tap target creature.

7.3 /10
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Fairgrounds Warden

Fairgrounds Warden

Creature Dwarf Soldier (1/3)

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

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Wall of Resurgence

Wall of Resurgence

Creature Wall (0/6)

Defender

When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

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General Tazri

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Legendary Creature Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.

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Desperate Sentry

Desperate Sentry

Creature Human Soldier (1/2)

When Desperate Sentry dies, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

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Makindi Patrol

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Creature Human Knight Ally (2/3)

Rally Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

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Auramancer

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When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

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Drogskol Shieldmate

Drogskol Shieldmate

Creature Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

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