Macetail Hystrodon
Legions — common
Creature — Beast
Macetail Hystrodon rulings:
There are no rulings for Macetail Hystrodon.
Legions — common
Creature — Beast
Macetail Hystrodon rulings:
There are no rulings for Macetail Hystrodon.
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Buy now! ▶Creature — Vampire (2/1)
Blood Petal Celebrant has first strike as long as it's attacking.
When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Legendary Creature — Human Knight (5/4)
First strike
At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.
Creature — Human Soldier (3/5)
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.
Legendary Creature — Phyrexian Zombie Elf (3/3)
First strike, deathtouch
Whenever Glissa Sunslayer deals combat damage to a player, choose one —
• You draw a card and you lose 1 life.
• Destroy target enchantment.
• Remove up to three counters from target permanent.
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
Legendary Creature — Dinosaur Mutant (6/6)
As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
When Indominus Rex enters the battlefield, draw a card for each counter on it.
Artifact — Clue Equipment
As long as it's your turn, equipped creature gets +1/+0 and has first strike.
, Sacrifice Knife: Draw a card.
Equip
Instant
Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Legendary Creature — Halfling Knight (2/2)
Haste
Merry, Esquire of Rohan has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
Creature — Human Pilot (2/3)
First strike
Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.
Legendary Creature — Human Soldier (3/3)
Partner with Amy Pond
First strike, lifelink
The Last Centurion — When you cast this spell from anywhere other than exile, exile it with three time counters on it. It gains suspend. Then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Legendary Creature — Human Warrior Cleric (2/3)
First strike, vigilance, haste
Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.
Creature — Rhino Beast (6/4)
First strike
Cycling (, Discard this card: Draw a card.)
When you cycle Sanctuary Smasher, put a first strike counter on target creature you control.
Creature — Wall (1/3)
Defender (This creature can't attack.)
First strike
Cycling (, Discard this card: Draw a card.)
Legendary Creature — Human Knight (4/3)
Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.
Flying, first strike
Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.
Legendary Creature — Human Frog Horror (4/4)
First strike, deathtouch
You may play an additional land on each of your turns.
Creatures and nonbasic lands your opponents control enter the battlefield tapped.
Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.
Instant
Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Legendary Planeswalker — Will Rowan
+1: Draw a card, then discard a card.
+1: Target creature gets +2/+0 and gains first strike and trample until end of turn.
?8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
Sorcery
Creatures you control gain first strike until end of turn.
Draw a card.
Sorcery
Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
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