Planar Guide
Legions — rare
Creature — Human Cleric
Sets Planar Guide has been printed in:
Legions — rare
Creature — Human Cleric
Sets Planar Guide has been printed in:
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Buy now! ▶Creature — Human Soldier (1/1)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.
Creature — Wall (0/3)
Defender (This creature can't attack.)
Whenever Wall of Hope is dealt damage, you gain that much life.
Creature — Human Cleric (1/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Daru Mender is turned face up, regenerate target creature.
Creature — Human Wizard (1/2)
Haste
: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
Creature — Bird Cleric (2/2)
Flying
When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
Creature — Spirit (2/3)
Flying
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
Creature — Bird Cleric (2/2)
Flying
: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Human Cleric (1/3)
: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.
Creature — Human Cleric (1/1)
, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.
Creature — Soldier (1/1)
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)
: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.
Creature — Human Cleric (2/4)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.
Creature — Human Soldier (1/2)
Sunstrike Legionnaire doesn't untap during your untap step.
Whenever another creature enters the battlefield, untap Sunstrike Legionnaire.
: Tap target creature with mana value 3 or less.
Creature — Sliver (2/2)
As Ward Sliver enters the battlefield, choose a color.
All Slivers have protection from the chosen color.
Creature — Human Cleric (1/3)
: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays for each Cleric on the battlefield."
Creature — Bird Soldier (2/2)
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying
Creature — Human Soldier (1/1)
As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.
Creature — Sliver (3/3)
Whenever a Sliver deals damage, its controller gains that much life.
Creature — Human Soldier (3/5)
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.
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