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Sootfeather Flock (Legions)

Sootfeather Flock

Legions — Common

Creature Bird

Sootfeather Flock is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander
Pauper

Sootfeather Flock (Legions)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.02 $0.15 $0.87
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0.56/10

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Cards like Sootfeather Flock in Standard format:

Aetherborn Marauder

Aetherborn Marauder

Creature Aetherborn Rogue (2/2)

Flying, lifelink

When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.

3.8 /10
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Deathless Ancient

Deathless Ancient

Creature Vampire Knight (4/4)

Flying

Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.

5 /10
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Demon of Dark Schemes

Demon of Dark Schemes

Creature Demon (5/5)

Flying

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.

Whenever another creature dies, you get (an energy counter).

, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.

8.2 /10
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Vampire Revenant

Vampire Revenant

Creature Vampire Spirit (3/1)

Flying

5.9 /10
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Night Market Aeronaut

Night Market Aeronaut

Creature Aetherborn Warrior (2/2)

Flying

Revolt Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

0.6 /10
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Bone Picker

Bone Picker

Creature Bird (3/2)

Bone Picker costs less to cast if a creature died this turn.

Flying, deathtouch

8.4 /10
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Foundry Hornet

Foundry Hornet

Creature Insect (2/3)

Flying

When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.

4.5 /10
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Twilight Prophet

Twilight Prophet

Creature Vampire Cleric (2/4)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.

9 /10
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Carrion Screecher

Carrion Screecher

Creature Zombie Bird (3/1)

Flying

6.9 /10
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Archfiend of Ifnir

Archfiend of Ifnir

Creature Demon (5/4)

Flying

Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.

Cycling (, Discard this card: Draw a card.)

8.3 /10
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Mausoleum Harpy

Mausoleum Harpy

Creature Harpy (3/3)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.

6 /10
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Apocalypse Demon

Apocalypse Demon

Creature Demon (0/0)

Flying

Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.

At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.

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Vampire Champion

Vampire Champion

Creature Vampire Soldier (3/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

7.8 /10
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Dire Fleet Ravager

Dire Fleet Ravager

Creature Orc Pirate Wizard (4/4)

Menace, deathtouch

When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up.

5 /10
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Ravenous Chupacabra

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Creature Beast Horror (2/2)

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

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Gonti  Lord of Luxury

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Legendary Creature Aetherborn Rogue (2/3)

Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any type to cast it.

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Accursed Horde

Accursed Horde

Creature Zombie (3/3)

: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

6.4 /10
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Tetzimoc  Primal Death

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Legendary Creature Elder Dinosaur (6/6)

Deathtouch

, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate this ability only during your turn.

When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.

7.4 /10
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Anointed Deacon

Anointed Deacon

Creature Vampire Cleric (3/3)

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.

5 /10
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Fathom Fleet Cutthroat

Fathom Fleet Cutthroat

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When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

5 /10
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