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Bog Wraith (Limited Edition Alpha)
Bog Wraith (Limited Edition Alpha)

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3.8/10

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Cards like Bog Wraith in Limited Edition Alpha:

Zombie Master

Zombie Master

Creature — Zombie (2/3)

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have ": Regenerate this permanent."

8.5 /10
~$386
Frozen Shade

Frozen Shade

Creature — Shade (0/1)

: Frozen Shade gets +1/+1 until end of turn.

1.9 /10
~$24
Hypnotic Specter

Hypnotic Specter

Creature — Specter (2/2)

Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

7.6 /10
--
Nettling Imp

Nettling Imp

Creature — Imp (1/1)

: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.

2.6 /10
~$68
Plague Rats

Plague Rats

Creature — Rat (0/0)

Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.

2.1 /10
~$37
Royal Assassin

Royal Assassin

Creature — Human Assassin (1/1)

: Destroy target tapped creature.

9 /10
--
Scathe Zombies

Scathe Zombies

Creature — Zombie (2/2)

0.7 /10
~$25
Scavenging Ghoul

Scavenging Ghoul

Creature — Zombie (2/2)

At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.

0.4 /10
--
Sengir Vampire

Sengir Vampire

Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

4.5 /10
--
Wall of Bone

Wall of Bone

Creature — Skeleton Wall (1/4)

Defender (This creature can't attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

3.9 /10
~$50
Air Elemental

Air Elemental

Creature — Elemental (4/4)

Flying

2.5 /10
--
Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

5 /10
~$300
Demonic Hordes

Demonic Hordes

Creature — Demon (5/5)

: Destroy target land.
At the beginning of your upkeep, unless you pay , tap Demonic Hordes and sacrifice a land of an opponent's choice.

2.5 /10
--
Dragon Whelp

Dragon Whelp

Creature — Dragon (2/3)

Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

4.3 /10
~$175
Drudge Skeletons

Drudge Skeletons

Creature — Skeleton (1/1)

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.7 /10
~$60
Dwarven Demolition Team

Dwarven Demolition Team

Creature — Dwarf (1/1)

: Destroy target Wall.

1.3 /10
--
Dwarven Warriors

Dwarven Warriors

Creature — Dwarf Warrior (1/1)

: Target creature with power 2 or less can't be blocked this turn.

5.6 /10
~$25
Earth Elemental

Earth Elemental

Creature — Elemental (4/5)

0.9 /10
~$40
Fire Elemental

Fire Elemental

Creature — Elemental (5/4)

2.5 /10
~$49
Fungusaur

Fungusaur

Creature — Fungus Dinosaur (2/2)

Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.

3.4 /10
~$50

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