Advanced card search Random card
Drain Power (Limited Edition Alpha)

Drain Power

Limited Edition Alpha — Rare

Sorcery

Drain Power rulings:

10/4/2004 : This card forces the target player to draw mana from lands if they are untapped, but that player can choose how to draw the mana if a land he or she controls has multiple mana abilities, or mana abilities with choices.

10/4/2004 : Your opponent may use instants and abilities of permanents in response to this spell before you get the mana from their mana pool and lands.

10/4/2004 : If a land can draw a variable amount of mana, the target player (not the player of this spell) chooses how much to draw.

4/15/2013 : A mana ability is an ability that (1) isn’t a loyalty ability, (2) doesn’t target, and (3) could put mana into a player’s mana pool when it resolves.

Drain Power (Limited Edition Alpha)
Price: PaperMTGO

TCGPlayer avg. price:

$142.16

$90 $142 $220
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

8.22/10

Rate This:

Cards with similar text to Drain Power:

Pygmy Hippo

Pygmy Hippo

Creature — Hippo (2/2)

Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of to your mana pool equal to the amount of mana emptied from that player's mana pool this way.

8.1 /10
$1.08
Quicksilver Fountain

Quicksilver Fountain

Artifact

At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it.

At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.

7.8 /10
$2.99
Tangle Wire

Tangle Wire

Artifact

Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.

9.3 /10
--
Living End

Living End

Sorcery

Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.

9.7 /10
~$28
Raiding Party

Raiding Party

Enchantment

Raiding Party can't be the target of white spells or abilities from white sources.

Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.

4.6 /10
$0.23
Restore Balance

Restore Balance

Sorcery

Suspend 6— (Rather than cast this card from your hand, pay and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

9.6 /10
$5.38
Equipoise

Equipoise

Enchantment

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)

8.1 /10
$1.02
Tragic Arrogance

Tragic Arrogance

Sorcery

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.

7.6 /10
$0.51
Curse of the Cabal

Curse of the Cabal

Sorcery

Target player sacrifices half the permanents he or she controls, rounded down.

Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.

8.4 /10
$1.52
Shaman of Forgotten Ways

Shaman of Forgotten Ways

Creature — Human Shaman (2/3)

: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells.

Formidable — , : Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creatures you control have total power 8 or greater.

8.9 /10
$3.60
Descent into Madness

Descent into Madness

Enchantment

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.

7.8 /10
$0.69
Oath of Druids

Oath of Druids

Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.

8.5 /10
$1.37
Living Death

Living Death

Sorcery

Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.

9.4 /10
$5.15
Gerrymandering

Gerrymandering

Sorcery

Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped.

5.3 /10
$0.25
Cataclysmic Gearhulk

Cataclysmic Gearhulk

Artifact Creature — Construct (4/5)

Vigilance

When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents he or she controls, then sacrifices the rest.

8.4 /10
$1.16
Global Ruin

Global Ruin

Sorcery

Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.

6.6 /10
$0.36
Rising Waters

Rising Waters

Enchantment

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land he or she controls.

8 /10
$0.87
Power Sink

Power Sink

Instant

Counter target spell unless its controller pays . If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.

5.2 /10
$0.22
Cataclysm

Cataclysm

Sorcery

Each player chooses from among the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

9.3 /10
$4.27
Hokori  Dust Drinker

Hokori, Dust Drinker

Legendary Creature — Spirit (2/2)

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land he or she controls.

9.4 /10
$5.99

© 2018 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.