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Lord of Atlantis (Limited Edition Alpha)
Lord of Atlantis (Limited Edition Alpha)

Rating:

8.28/10

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Cards like Lord of Atlantis in Limited Edition Alpha:

Vesuvan Doppelganger

Vesuvan Doppelganger

Creature — Shapeshifter (0/0)

You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."

5.2 /10
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Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

5 /10
~$300
Pirate Ship

Pirate Ship

Creature — Human Pirate (4/3)

Pirate Ship can't attack unless defending player controls an Island.
: Pirate Ship deals 1 damage to any target.
When you control no Islands, sacrifice Pirate Ship.

3.8 /10
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Prodigal Sorcerer

Prodigal Sorcerer

Creature — Human Wizard (1/1)

: Prodigal Sorcerer deals 1 damage to any target.

7.2 /10
~$36
Samite Healer

Samite Healer

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

1.1 /10
~$16
Wall of Water

Wall of Water

Creature — Wall (0/5)

Defender (This creature can't attack.)
: Wall of Water gets +1/+0 until end of turn.

1.8 /10
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White Knight

White Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

4.8 /10
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Air Elemental

Air Elemental

Creature — Elemental (4/4)

Flying

2.5 /10
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Drudge Skeletons

Drudge Skeletons

Creature — Skeleton (1/1)

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.7 /10
~$65
Elvish Archers

Elvish Archers

Creature — Elf Archer (2/1)

First strike

2.8 /10
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Grizzly Bears

Grizzly Bears

Creature — Bear (2/2)

7.6 /10
~$32
Ironclaw Orcs

Ironclaw Orcs

Creature — Orc (2/2)

Ironclaw Orcs can't block creatures with power 2 or greater.

0.5 /10
~$39
Merfolk of the Pearl Trident

Merfolk of the Pearl Trident

Creature — Merfolk (1/1)

2.1 /10
~$32
Nether Shadow

Nether Shadow

Creature — Spirit (1/1)

Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

3.9 /10
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Phantasmal Forces

Phantasmal Forces

Creature — Illusion (4/1)

Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .

0.4 /10
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Rock Hydra

Rock Hydra

Creature — Hydra (0/0)

Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

1.7 /10
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Sea Serpent

Sea Serpent

Creature — Serpent (5/5)

Sea Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.

0.9 /10
~$34
Wall of Air

Wall of Air

Creature — Wall (1/5)

Defender, flying (This creature can't attack, and it can block creatures with flying.)

5.3 /10
~$46
Water Elemental

Water Elemental

Creature — Elemental (5/4)

0.5 /10
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Invisibility

Invisibility

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked except by Walls.

5.6 /10
~$41

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