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Two Headed Giant of Foriys (Limited Edition Alpha)

Two-Headed Giant of Foriys

Limited Edition Alpha — rare

Creature — Giant

Sets Two-Headed Giant of Foriys has been printed in:

Two Headed Giant of Foriys (Limited Edition Alpha)

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Cards like Two-Headed Giant of Foriys in Limited Edition Alpha:

Shivan Dragon

Shivan Dragon

Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Shivan Dragon gets +1/+0 until end of turn.

6.4 /10
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Stone Giant

Stone Giant

Creature — Giant (3/4)

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

0.8 /10
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Dragon Whelp

Dragon Whelp

Creature — Dragon (2/3)

Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

4.3 /10
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Earth Elemental

Earth Elemental

Creature — Elemental (4/5)

0.9 /10
~$40
Fire Elemental

Fire Elemental

Creature — Elemental (5/4)

2.5 /10
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Hill Giant

Hill Giant

Creature — Giant (3/3)

0.8 /10
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Roc of Kher Ridges

Roc of Kher Ridges

Creature — Bird (3/3)

Flying

0.5 /10
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Force of Nature

Force of Nature

Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .

1.7 /10
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Bog Wraith

Bog Wraith

Creature — Wraith (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

3.7 /10
~$112
Clockwork Beast

Clockwork Beast

Artifact Creature — Beast (0/4)

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep.

1.3 /10
--
Dwarven Warriors

Dwarven Warriors

Creature — Dwarf Warrior (1/1)

: Target creature with power 2 or less can't be blocked this turn.

5.6 /10
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Giant Spider

Giant Spider

Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)

4.3 /10
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Ironclaw Orcs

Ironclaw Orcs

Creature — Orc (2/2)

Ironclaw Orcs can't block creatures with power 2 or greater.

0.4 /10
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Juggernaut

Juggernaut

Artifact Creature — Juggernaut (5/3)

Juggernaut attacks each combat if able.
Juggernaut can't be blocked by Walls.

3.8 /10
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Nightmare

Nightmare

Creature — Nightmare Horse (0/0)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.

5.8 /10
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Sengir Vampire

Sengir Vampire

Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

4.5 /10
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Living Wall

Living Wall

Artifact Creature — Wall (0/6)

Defender (This creature can't attack.)
: Regenerate Living Wall.

4 /10
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Veteran Bodyguard

Veteran Bodyguard

Creature — Human (2/5)

As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.

1.8 /10
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Wall of Fire

Wall of Fire

Creature — Wall (0/5)

Defender (This creature can't attack.)
: Wall of Fire gets +1/+0 until end of turn.

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Wall of Stone

Wall of Stone

Creature — Wall (0/8)

Defender (This creature can't attack.)

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