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White Ward (Limited Edition Alpha)

White Ward

Limited Edition Alpha — uncommon

Enchantment — Aura

Sets White Ward has been printed in:

White Ward (Limited Edition Alpha)

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2.07/10

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Cards like White Ward in Limited Edition Alpha:

Consecrate Land

Consecrate Land

Enchantment — Aura

Enchant land
Enchanted land has indestructible and can't be enchanted by other Auras.

2.7 /10
~$33
Burrowing

Burrowing

Enchantment — Aura

Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

2.7 /10
--
Earthbind

Earthbind

Enchantment — Aura

Enchant creature
When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."

2.6 /10
~$126
Flight

Flight

Enchantment — Aura

Enchant creature
Enchanted creature has flying.

3.1 /10
~$30
Instill Energy

Instill Energy

Enchantment — Aura

Enchant creature
Enchanted creature can attack as though it had haste.
: Untap enchanted creature. Activate only during your turn and only once each turn.

8.7 /10
~$100
Living Artifact

Living Artifact

Enchantment — Aura

Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

1.1 /10
--
Paralyze

Paralyze

Enchantment — Aura

Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap the creature.

3.4 /10
~$38
Web

Web

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

1.6 /10
--
Firebreathing

Firebreathing

Enchantment — Aura

Enchant creature
: Enchanted creature gets +1/+0 until end of turn.

3.8 /10
~$58
Unholy Strength

Unholy Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1.

3.8 /10
~$63
Weakness

Weakness

Enchantment — Aura

Enchant creature
Enchanted creature gets -2/-1.

1.2 /10
~$16
Evil Presence

Evil Presence

Enchantment — Aura

Enchant land
Enchanted land is a Swamp.

3.4 /10
~$56
Wild Growth

Wild Growth

Enchantment — Aura

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .

9.9 /10
~$80
Conversion

Conversion

Enchantment

At the beginning of your upkeep, sacrifice Conversion unless you pay .
All Mountains are Plains.

1.7 /10
--
Fastbond

Fastbond

Enchantment

You may play any number of lands on each of your turns.
Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.

10 /10
--
Savannah Lions

Savannah Lions

Creature — Cat (2/1)

5.9 /10
--
Fear

Fear

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

4.9 /10
~$18
Animate Dead

Animate Dead

Enchantment — Aura

Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.

9.9 /10
~$463
Aspect of Wolf

Aspect of Wolf

Enchantment — Aura

Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

3.3 /10
--
Gloom

Gloom

Enchantment

White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.

2.3 /10
~$62

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